Earn ££ watching people play games on DLive!

Chammy

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Ok, so it's a little bit of a clickbaity title but I hear those work ;)

Just over a month ago I decided to switch streaming services for my games. I moved from an established streaming service (Twitch) with an established community of my own to a newer platform, DLive. It all runs pretty much the same way...streamer streams games and watchers watch the streamer. The main difference is that this is a decentralised platform owned by the public, rather than a money hungry corporation (coughs Amazon cough Microsoft coughs).

Anyway, streamers earn from right from the off rather than having to jump through hoops only to earn a fraction of what their viewers cough up but THE BEST part is that the viewers earn too!! Yes, you can earn just by watching people game...but...

It's a cryptocurrency based service on the Lino Blockchain (people big on crypto will know what that is) so it means that yes, you can earn, but you need to convert it into USD and have it paid out via PayPal (or Bitcoin if you swing that way). The minimum cashout is 2000 lino which is around $23.

Now please understand this, it isn't a quick way to earn cash. Viewers watch the streamers and have a progress bar which fills as they watch and chat. When the bar is full they can claim between 1-4 lino and the bar resets. There is no limit as to how many times you click it in a day but as I said, it's not going to make you a lot fast - in fact, most watchers just give it back to the streamer they are watching or save up to "subscribe" to the streamer.

However, if you're a gamer looking for a new place to stream it is nothing but a breath of fresh air compared to other platforms. I tried streaming on Twitch last night for the first time in about 6-7 weeks...within 30 minutes my regulars were asking me to go back to DLive so they can support me and because it's a better experience.

If you have any questions then please ask, if you want to see it in action then head over to https://dlive.tv/chammyirl (dropping a follow would be great) and see how it all works.

I just thought it would be useful to have a post here so you know it's an option, also, cheeky self promo haha
 

Kimilsung

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Ok, so it's a little bit of a clickbaity title but I hear those work ;)

Just over a month ago I decided to switch streaming services for my games. I moved from an established streaming service (Twitch) with an established community of my own to a newer platform, DLive. It all runs pretty much the same way...streamer streams games and watchers watch the streamer. The main difference is that this is a decentralised platform owned by the public, rather than a money hungry corporation (coughs Amazon cough Microsoft coughs).

Anyway, streamers earn from right from the off rather than having to jump through hoops only to earn a fraction of what their viewers cough up but THE BEST part is that the viewers earn too!! Yes, you can earn just by watching people game...but...

It's a cryptocurrency based service on the Lino Blockchain (people big on crypto will know what that is) so it means that yes, you can earn, but you need to convert it into USD and have it paid out via PayPal (or Bitcoin if you swing that way). The minimum cashout is 2000 lino which is around $23.

Now please understand this, it isn't a quick way to earn cash. Viewers watch the streamers and have a progress bar which fills as they watch and chat. When the bar is full they can claim between 1-4 lino and the bar resets. There is no limit as to how many times you click it in a day but as I said, it's not going to make you a lot fast - in fact, most watchers just give it back to the streamer they are watching or save up to "subscribe" to the streamer.

However, if you're a gamer looking for a new place to stream it is nothing but a breath of fresh air compared to other platforms. I tried streaming on Twitch last night for the first time in about 6-7 weeks...within 30 minutes my regulars were asking me to go back to DLive so they can support me and because it's a better experience.

If you have any questions then please ask, if you want to see it in action then head over to https://dlive.tv/chammyirl (dropping a follow would be great) and see how it all works.

I just thought it would be useful to have a post here so you know it's an option, also, cheeky self promo haha
What if you only have like 2 viewers on your stream? Example: I've had my YouTube channel since 2015. I upload regularly and consistently but i still only average around 30-ish views per video.
 

Chammy

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What if you only have like 2 viewers on your stream? Example: I've had my YouTube channel since 2015. I upload regularly and consistently but i still only average around 30-ish views per video.

I guess that depends on the platform you're on. Places such as Twitch and YouTube heavily rely on your viewer count for progression on the platform. Twitch wants an average over 30 days of 3 for Affiliate and 75 for Partner which encourages an obsession with focusing purely on numbers. I don't think that is healthy and certainly not the way to grow as a streamer.

On DLive 2 regular viewers who are actual people because it's hard to sign up for multiple accounts (you need a mobile to create an account) is better than 30 on Twitch where 15 of them could be bots (waves at ElectricalSkakeboard and friends) and the rest are people who've ridden a raid train who aren't even at their PCs.

The way I, and other good streamers, encourage people to see it is, pretend those two people are in your living room hanging out. They've chosen to be there with you and that's two people enjoying your company. Viewer count doesn't matter on DLive - people progress without having 1000's of followers, playing games that aren't flooding the streaming platform (Fortnite, PUBG, Apex) and without having to be stupidly loud and obnoxious haha

At the end of the day, those two people are still earning from their chests while watching you and can choose to give those earnings to you as it comes in so it doesn't matter if it's you're first stream or 1000th, you earn from the get-go without having to jump through statistic based hoops.

Is your YouTube content live streamed or pre-recorded and uploaded?
 

Jon

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I guess that depends on the platform you're on. Places such as Twitch and YouTube heavily rely on your viewer count for progression on the platform. Twitch wants an average over 30 days of 3 for Affiliate and 75 for Partner which encourages an obsession with focusing purely on numbers. I don't think that is healthy and certainly not the way to grow as a streamer.

On DLive 2 regular viewers who are actual people because it's hard to sign up for multiple accounts (you need a mobile to create an account) is better than 30 on Twitch where 15 of them could be bots (waves at ElectricalSkakeboard and friends) and the rest are people who've ridden a raid train who aren't even at their PCs.

The way I, and other good streamers, encourage people to see it is, pretend those two people are in your living room hanging out. They've chosen to be there with you and that's two people enjoying your company. Viewer count doesn't matter on DLive - people progress without having 1000's of followers, playing games that aren't flooding the streaming platform (Fortnite, PUBG, Apex) and without having to be stupidly loud and obnoxious haha

At the end of the day, those two people are still earning from their chests while watching you and can choose to give those earnings to you as it comes in so it doesn't matter if it's you're first stream or 1000th, you earn from the get-go without having to jump through statistic based hoops.

Is your YouTube content live streamed or pre-recorded and uploaded?
From the viewer point of view do you think that users care about what platform they are watching on. For example, Twitch is fully baked into my PS4. I can choose a game and instantly watch other people play that game or if I am looking to buy something off the store I can again click one button and watch others play it.

From my understanding xbox has the same setup. Is this something DLive is going to want to get a bite of or is it just aiming at PC users do you think?
 

Castro

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Thanks for being 5 years older than me and still making me feel OLD
 

Chammy

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From the viewer point of view do you think that users care about what platform they are watching on. For example, Twitch is fully baked into my PS4. I can choose a game and instantly watch other people play that game or if I am looking to buy something off the store I can again click one button and watch others play it.

From my understanding xbox has the same setup. Is this something DLive is going to want to get a bite of or is it just aiming at PC users do you think?

I guess it depends on the viewer. I never watch streams through my console because interacting with them is a pain unless you hook up a keyboard - the odd occasion we'll have one on the TV but we'll still use our phones or laptops to chat anyway.

This week I tried a stream on Twitch hoping to connect with my followers and let them know I've moved to DLive. My DLive regulars came over to support the stream but within 30 minutes we'd ended on Twitch and moved back to DLive - they missed not being able to earn their currency while watching to then be able to give it to me in support.

DLive is still very new, they properly launched about 7-8 months ago so a lot of things are in-development and they're listening to their streamers/viewers. Many have asked for apps on places such as XBox and PS4 so they can directly stream via their consoles (rather than re-streaming) but it takes time to develop such things (as well as XBox/PS4 saying yes).

The main difference is that viewers don't need to cough up cash to support their favourite streamers. At the moment a view has to pay £4.99 to Twitch who then give the streamer £2.49 but they have to wait until they hit $100 minimum before payout and even then it's 45 days from the end of the qualifying month. I'm sat on $80 there which I won't see for months yet.
 
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Kimilsung

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I guess that depends on the platform you're on. Places such as Twitch and YouTube heavily rely on your viewer count for progression on the platform. Twitch wants an average over 30 days of 3 for Affiliate and 75 for Partner which encourages an obsession with focusing purely on numbers. I don't think that is healthy and certainly not the way to grow as a streamer.

On DLive 2 regular viewers who are actual people because it's hard to sign up for multiple accounts (you need a mobile to create an account) is better than 30 on Twitch where 15 of them could be bots (waves at ElectricalSkakeboard and friends) and the rest are people who've ridden a raid train who aren't even at their PCs.

The way I, and other good streamers, encourage people to see it is, pretend those two people are in your living room hanging out. They've chosen to be there with you and that's two people enjoying your company. Viewer count doesn't matter on DLive - people progress without having 1000's of followers, playing games that aren't flooding the streaming platform (Fortnite, PUBG, Apex) and without having to be stupidly loud and obnoxious haha

At the end of the day, those two people are still earning from their chests while watching you and can choose to give those earnings to you as it comes in so it doesn't matter if it's you're first stream or 1000th, you earn from the get-go without having to jump through statistic based hoops.

Is your YouTube content live streamed or pre-recorded and uploaded?
Pre recorded.
 

homie

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Thanks for being 5 years older than me and still making me feel OLD

I'm glad its not just me Castro.

When someone says "watching people play video games" I always think of impatiently watching my mate play on the atari and hoping he would hurry up and finish his go on so I can get my turn.
 
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Chammy

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Pre recorded.

Ahhh see for that you're looking more at getting the content seen via social media sharing as well as making sure the upload is full of keywords etc. I use a service called TubeBuddy for my (very few) YouTube videos and that helps me ensure I'm doing all I can to be seen.

I'm no longer a fan of YouTube, they've made it almost impossible for the smaller person to be seen nevermind earn from it. Though, I'll continue to upload to it because...well, it's YouTube!
 
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Chammy

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Thanks for being 5 years older than me and still making me feel OLD
I'm glad its not just me Castro.

When someone says "watching people play video games" I always think of impatiently watching my mate play on the atari and hoping he would hurry up and finish his go on so I can get my turn.

Hahaha sorry! :p
 

Kimilsung

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Ahhh see for that you're looking more at getting the content seen via social media sharing as well as making sure the upload is full of keywords etc. I use a service called TubeBuddy for my (very few) YouTube videos and that helps me ensure I'm doing all I can to be seen.

I'm no longer a fan of YouTube, they've made it almost impossible for the smaller person to be seen nevermind earn from it. Though, I'll continue to upload to it because...well, it's YouTube!
That's the same reason as me but I'm not really looking to earn directly from YouTube. I make beats, hoping that a rapper or a singer might see it and be like "this goes HARD! How much do you want for it?"
 

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I'm intrigued! How do you convert lino to cold hard cash though? :)
 

Chammy

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I'm intrigued! How do you convert lino to cold hard cash though? :)

You go to your account and request the payout ;) The money hits your PayPal account on a Thursday or a Sunday, 3 days after you request (so if you request Sunday it'll go in Thursday, request Tuesday it'll go in on Sunday).

Lino is currently worth $0.012 so 1000 lino is $12.
 

Chammy

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Wait... So is dlive a scam?

Not at all. It's just a bunch of people who think they know what they're talking about fear mongering - most of them too loyal to other platforms so want to see competition fail.

The issue has been with some of the wording on DLive's Terms of Service. They can be misinterpreted but it's just that. Legal jargon that the average viewer reads and panics about rather than actually taking the time to understand it - there have even been lawyers reply saying it's a standard clause.

Basically, there is a section about Lino (the token than DLive uses) not being worth anything, not being exchanged for profit etc which is only in terms of outside the Lino network because, until it's launched on Mainnet it has no outside value - only that set by the company. It can't be traded on markets, it can't be used to buy goods but people assume that means that content creators are being given nothing when in fact they just pop into their Lino account, hit "Get Paid" and 3 days later their money is in their account.

We have many streamers who use their DLive earnings to pay their bills.
 
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Kimilsung

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Not at all. It's just a bunch of people who think they know what they're talking about fear mongering - most of them too loyal to other platforms so want to see competition fail.

The issue has been with some of the wording on DLive's Terms of Service. They can be misinterpreted but it's just that. Legal jargon that the average viewer reads and panics about rather than actually taking the time to understand it - there have even been lawyers reply saying it's a standard clause.

Basically, there is a section about Lino (the token than DLive uses) not being worth anything, not being exchanged for profit etc which is only in terms of outside the Lino network because, until it's launched on Mainnet it has no outside value - only that set by the company. It can't be traded on markets, it can't be used to buy goods but people assume that means that content creators are being given nothing when in fact they just pop into their Lino account, hit "Get Paid" and 3 days later their money is in their account.

We have many streamers who use their DLive earnings to pay their bills.
So the dlive company themself pay money to the content creators insteelad od the users having to go through a 3rd party like coin base.
 

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